Add Edit for Text Key Option
Should be able to edit the text key name.
I debated that for a while when designing the initial editor.
The reason I chose to make the key not editable was the assumption that text keys contained are always valid and used in-game, so editing them can potentially lead to missing texts.
If necessary, this could be rectified by adding two things:
- Allow key deletions as requested in #EAWTXT-5
- Add a "Copy with new key" function that copies the selected entry with a new key, so you keep the translation data, and if needed can then delete the old key.
But if you have any other reason as to why editing a key without any safety measures should be possible, I'd like to hear it.